private void MeleeHit(DamageType damageType, int damage)
 {
     //Debug.Log("I attacked Melee");
     currentAttackingTarget.GetDamage(damageType, damage);
 }
Beispiel #2
0
 private void MeleeHit()
 {
     Debug.Log("I attacked");
     currentAttackingTarget.GetDamage(damageType, damage);
 }