public static void Attributes_Vitality()
 {
     Sending.AddPoints(Jogo.Attributes.Vitality);
 }
 public static void Attributes_Agility()
 {
     Sending.AddPoints(Jogo.Attributes.Agility);
 }
 public static void Attributes_Resistence()
 {
     Sending.AddPoints(Jogo.Attributes.Resistence);
 }
 public static void Attributes_Intelligence()
 {
     Sending.AddPoints(Jogo.Attributes.Intelligence);
 }
 public static void Attributes_Force()
 {
     Sending.AddPoints(Jogo.Attributes.Force);
 }