public static void Attributes_Vitality() { Sending.AddPoints(Jogo.Attributes.Vitality); }
public static void Attributes_Agility() { Sending.AddPoints(Jogo.Attributes.Agility); }
public static void Attributes_Resistence() { Sending.AddPoints(Jogo.Attributes.Resistence); }
public static void Attributes_Intelligence() { Sending.AddPoints(Jogo.Attributes.Intelligence); }
public static void Attributes_Force() { Sending.AddPoints(Jogo.Attributes.Force); }