Beispiel #1
0
    void Start()
    {
        saveController = new SaveLoadController();
        saveController.CheckForSave();
        Data = new GameData();

        player  = Instantiate(playerPrefab, playerStart.position, playerStart.rotation) as GameObject;
        spawner = spawnerObject.transform.GetChild(0).GetComponent <Spawner>();
        UpdateInvertPreference(isInverted);

        UIManager.Instance.SetMessage("Destroy the Spawner");
        UIManager.Instance.UpdateBestTime(saveController.GetBestTime());

        Invoke("ClearMessage", 3f);
    }