Beispiel #1
0
    public void WarpTotarget()

    {
//		SO_ship tg = Server_GO.GetComponent<Server> ().GetPlayer (1);
//		thisShip.SetTarget (tg);
//		Server_GO.GetComponent<Server> ().PlayerControl(0,Server.Command.SetTarget,tg);

        thisShip.WarpToTarget();
        Server_GO.GetComponent <Server> ().PlayerControl(0, Server.Command.WarpTo, 0);
//		Spawn ();
//        _warpToTarget = true;
    }