public void AtackTarget(int weaponnum) { thisShip.Atack_target(weaponnum); Server_GO.GetComponent <Server>().PlayerControl(0, Server.Command.Atack, weaponnum); }
public void AtackTarget(int weaponnum) { thisShip.Atack_target(weaponnum); Server_GO.GetComponent <Server>().PlayerControl(0, Server.Command.Atack, weaponnum); }