Beispiel #1
0
    public void OpenTarget()
    {
        //		SO_ship tg = Server_GO.GetComponent<Server> ().GetPlayer (1);
        //		thisShip.SetTarget (tg);
        //		Server_GO.GetComponent<Server> ().PlayerControl(0,Server.Command.SetTarget,tg);

        Server_GO.GetComponent <Server> ().PlayerControl(0, Server.Command.Open, 0);
        thisShip.OpenTarget();
        //        {
        //            Debug.Log("landed");
        //        }
        //		Spawn ();
        //        _warpToTarget = true;
    }