Beispiel #1
0
    private void Awake()
    {
        Box.fillAmount     = progressManager.CurrentProgress() / 100;
        SkinGaugeText.text = string.Format("{0:0}%", double.Parse(progressManager.CurrentProgress().ToString()));

        boxAni.gameObject.SetActive(false);
        boxAni.AnimationState.Complete += delegate
        {
            skinPopup.SkinPopupAction(skinManager.SkinToGetThisTime(), skinManager.GetFirstTrail);
            boxAni.AnimationState.SetEmptyAnimation(0, 0f);
            boxAni.enabled = false;
            boxAni.gameObject.SetActive(false);
        };
    }