Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (Pos != RT.anchoredPosition)
     {
         if (Input.GetMouseButton(0) && RT.anchoredPosition.x != 0)
         {
             ps.transform.eulerAngles = new Vector3(0, 0, RT.anchoredPosition.x < 0 ? Vector2.Angle(RT.anchoredPosition, Vector2.up) : -Vector2.Angle(RT.anchoredPosition, Vector2.up));
             ps.AngStamina();
         }
     }
     Pos = RT.anchoredPosition;
 }