void Update() { if (player != null) { if (Comparer.IsVectorEqual(transform.position, player.transform.position)) { if (life != null) { life.ReceiveDamage(); } } } }
void Update() { if (player != null) { if (Comparer.IsVectorEqual(transform.position, player.transform.position)) { if (life != null) { life.ReceiveDamage(); } } } }