public override void TearDown()
        {
            _messager.CancelSubscription(_onCreateAccountSelected);

            _confirmButton.onClick.RemoveAllListeners();
            _backButton.onClick.RemoveAllListeners();

            base.TearDown();
        }
Beispiel #2
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        public override void TearDown()
        {
            _messager.CancelSubscription(_onShowConfirmationDialogue);

            _cancelButton.onClick.RemoveAllListeners();
            _confirmButton.onClick.RemoveAllListeners();
            _recognitionButton.onClick.RemoveAllListeners();

            _cancelButton.gameObject.SetActive(true);
            _confirmButton.gameObject.SetActive(true);
            _recognitionButton.gameObject.SetActive(true);

            base.TearDown();
        }
Beispiel #3
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 public override void TearDown()
 {
     _messager.CancelSubscription(_onRollDiceClicked, _onExitPlayClicked);
 }
Beispiel #4
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 public override void TearDown()
 {
     _messager.CancelSubscription(_onHostGameClicked);
 }