public override void Initialize()
        {
            levelParser = new LevelParser();
            level = levelParser.generateLevel(@"Content\Level1.csv", 1);

            camera = new Camera(1, Vector2.Zero, 0, false, Game.GraphicsDevice);

            //pacman = new PacMan(level.getCell(1, 1), level,
            //                                                new PlayerController(Direction.Down, "Player 1", PlayerIndex.One, ), Direction.None, 2f,
            //                                                new Point(50, 50));
            //pacman.Scale = 1;

            base.Initialize();
        }