Beispiel #1
0
    private void GenerateNGram()
    {
        if (blackBoard.ConfigUI.Config.HeiarchalEnabled)
        {
            grammar = NGramFactory.InitHierarchicalNGram(
                blackBoard.ConfigUI.Config.N,
                blackBoard.ConfigUI.Config.HeiarchalMemory);

            simpleGrammar = NGramFactory.InitHierarchicalNGram(
                blackBoard.ConfigUI.Config.N,
                blackBoard.ConfigUI.Config.HeiarchalMemory);
        }
        else if (blackBoard.ConfigUI.Config.BackOffEnabled)
        {
            grammar = NGramFactory.InitHierarchicalNGram(
                blackBoard.ConfigUI.Config.N,
                blackBoard.ConfigUI.Config.BackOffMemory);

            simpleGrammar = NGramFactory.InitHierarchicalNGram(
                blackBoard.ConfigUI.Config.N,
                blackBoard.ConfigUI.Config.BackOffMemory);
        }
        else
        {
            grammar       = NGramFactory.InitGrammar(blackBoard.ConfigUI.Config.N);
            simpleGrammar = NGramFactory.InitGrammar(blackBoard.ConfigUI.Config.N);
        }

        for (int i = 0; i <= blackBoard.ProgressIndex; ++i)
        {
            if (blackBoard.ConfigUI.Config.UsingTieredGeneration || blackBoard.ProgressIndex == i)
            {
                JsonObject tierInfo   = blackBoard.GameFlow[i].AsJsonObject;
                JsonArray  tierLevels = tierInfo[FlowKeys.LevelNames].AsJsonArray;
                foreach (string levelName in tierLevels)
                {
                    List <string> columns = LevelParser.BreakMapIntoColumns(levelName);
                    columns.RemoveAt(columns.Count - 1); // remove flag at the end
                    List <string> simpleColumns = LevelParser.BreakColumnsIntoSimplifiedTokens(
                        columns,
                        blackBoard.ConfigUI.Config.Game);

                    levelColumns.Add(columns);
                    simplifiedLevelColumns.Add(simpleColumns);

                    NGramTrainer.Train(grammar, columns, skipFirst: true);
                    NGramTrainer.Train(simpleGrammar, simpleColumns, skipFirst: true);

                    if (blackBoard.ProgressIndex != i)
                    {
                        grammar.UpdateMemory(blackBoard.ConfigUI.Config.TieredGenerationMemoryUpdate);
                        levelColumns.Clear();
                        simplifiedLevelColumns.Clear();
                    }
                }
            }
        }
    }