public override void Initialize() { levelParser = new LevelParser(); level = levelParser.generateLevel(@"Content\Level1.csv", 1); camera = new Camera(1, Vector2.Zero, 0, false, Game.GraphicsDevice); //pacman = new PacMan(level.getCell(1, 1), level, // new PlayerController(Direction.Down, "Player 1", PlayerIndex.One, ), Direction.None, 2f, // new Point(50, 50)); //pacman.Scale = 1; base.Initialize(); }