Beispiel #1
0
/*
 *  public string getSnapshotFile(bool start_level)
 *  {
 *      if (start_level) return start_level_snapshot_file;
 *      else return snapshot_file;
 *  }
 */



    public bool setCurrentLevel(int c)
    {
        if (c > level_list.getMaxLvl())
        {
            Debug.Log("TRYING TO SET CURRENT LEVEL TO " + c + " TO BE ABOVE ALLOWED MAXIMUM " + level_list.getMaxLvl() + "\n");
            return(false);
        }

        if (c < 0)
        {
            return(true);
        }
        current_lvl = c;
        level_list.SetDifficulty();
        //level_list.levels[current_lvl].difficulty = _transformSliderDifficulty();//_getlevel_list.difficulty_slider.value;
        //  Debug.Log("Set level " + current_lvl + " difficulty to " + level_list.levels[current_lvl].difficulty + "\n");
        return(true);
    }