Beispiel #1
0
 private void OnMouseLeave(object sender, EventArgs e)
 {
     userInterfaces.Current.GetWindow <StatusBar>().IsVisible = true;
     userInterfaces.Current.GetWindow <VerbBar>().IsVisible   = false;
     gameSettings.IsPaused = userInterfaces.Current.Dialogs.Any(d => d.Value.IsVisible);
     mouse.LoadCursor();
 }
Beispiel #2
0
 private void OnMouseLeave(object sender, EventArgs e)
 {
     IsVisible = false;
     userInterfaces.Current.GetWindow <StatusBar>().IsVisible = true;
     mouse.LoadCursor();
 }