Beispiel #1
0
        private void DrawZone(Bitmap binImage, ColorPanel panel)
        {
            zoneresult zr = new zoneresult();
            Graphics   g  = Graphics.FromImage(binImage);

            for (int i = 1; i < 6; i++)
            {
                // get corner coordinates
                flagPoints = zr.zonecorners(i, zonesize, XYZ);
                // zone image
                g = zoneingimage(g, flagPoints);
                binImage.Save(tempdirectory + i.ToString() + "_" + panel.ToString() + "_bin_zone.bmp");
                flagPoints.Clear();
            }

            binImage.Save(tempdirectory + tbox_sn.Text + str_DateTime + "_" + panel.ToString() + "_bin_zone1-5.bmp");
            refreshtestimage(binImage, picturebox_test);
            g.Dispose();
        }
Beispiel #2
0
        private void DrawZone(Bitmap binImage, ColorPanel panel)
        {
            string     imageName = string.Format("{0}{1}{2:yyyyMMddHHmmss}_{3}", IMAGE_SAVE_PATH, SerialNumber, DateTime.Now, panel.ToString());
            zoneresult zr        = new zoneresult();
            Graphics   g         = Graphics.FromImage(binImage);

            for (int i = 1; i < 6; i++)
            {
                // get corner coordinates
                List <IntPoint> flagPoints = zr.zonecorners(i, 10, ip.bmp2rgb(binImage));
                // zone image
                g = ZoneImage(g, flagPoints);
                binImage.Save(IMAGE_SAVE_PATH + i.ToString() + "_" + panel.ToString() + "_bin_zone.bmp");
                flagPoints.Clear();
            }

            binImage.Save(imageName + "_bin_zone1-5.bmp");
            //refreshtestimage(binImage, picturebox_test);
            args.Image = binImage;
            dataChange.Invoke(this, args);
            g.Dispose();
        }
Beispiel #3
0
        // get the uniformity by 5 zones.
        public double getuniformity(double[, ,] XYZ)
        {
            zoneresult zr = new zoneresult();

            double[, ,] XYZ1, XYZ2, XYZ3, XYZ4, XYZ5;
            double lv1, lv2, lv3, lv4, lv5;

            XYZ1 = zr.XYZlocalzone(1, 10, XYZ);
            lv1  = getlv(XYZ1);
            XYZ2 = zr.XYZlocalzone(2, 10, XYZ);
            lv2  = getlv(XYZ2);
            XYZ3 = zr.XYZlocalzone(3, 10, XYZ);
            lv3  = getlv(XYZ3);
            XYZ4 = zr.XYZlocalzone(4, 10, XYZ);
            lv4  = getlv(XYZ4);
            XYZ5 = zr.XYZlocalzone(5, 10, XYZ);
            lv5  = getlv(XYZ5);

            double lvmin = new double[] { lv1, lv2, lv3, lv4, lv5 }.Min();
            double lvmax = new double[] { lv1, lv2, lv3, lv4, lv5 }.Max();
            double unif = lvmin / lvmax;

            return(unif);
        }