private async void AssembleActivityGameDetails() { activityGameDetails.Text = ""; var activityGame = await gameSvc.GetActivityGameInfo(); if (activityGame != null && activityGame.Data != null) { activityGameDetails.Text += $"Activity Name:{activityGame.Data.Name}" + Environment.NewLine; activityGameDetails.Text += $"Package Zip:{activityGame.Data.MaterialPacketUrl}" + Environment.NewLine; activityGameDetails.Text += $"AuthorizationType:{activityGame.Data.ActivityAuthorizationType}" + Environment.NewLine; } }