Beispiel #1
0
        public static async Task CreateNeutralAsync(GameServiceClient client)
        {
            var neutral = new Neutral();

            neutral.Name          = ConsoleUtility.GetUserInput("Neutral Name: ");
            neutral.GamePackageId = await GamePackageUtility.SelectGamePackageId(client);

            if (!ConsoleUtility.ShouldContinue($"Creating Neutral: '{neutral.Name}', in gamePackage '{neutral.GamePackageId}'"))
            {
                await CreateNeutralAsync(client);

                return;
            }

            var createRequest = new CreateNeutralsRequest();

            createRequest.Neutrals.Add(neutral);
            var createReply = await client.CreateNeutralsAsync(createRequest);

            if (createReply.Status.Code != 200)
            {
                ConsoleUtility.WriteLine($"Failed to create neutral: {createReply.Status.Message}");
            }
            else
            {
                ConsoleUtility.WriteLine($"Neutral '{createReply.Neutrals.First().Name}' was created with Id '{createReply.Neutrals.First().Id}'");
            }
        }
Beispiel #2
0
        private static async ValueTask <IReadOnlyList <Neutral> > CreateNeutrals(GameServiceClient client, IReadOnlyList <GamePackage> packages)
        {
            ConsoleUtility.WriteLine("Creating neutrals");
            List <Neutral> result = (await NeutralUtility.GetNeutralsAsync(client, null)).ToList();

            if (result.Any())
            {
                return(result);
            }

            foreach (var file in Directory.EnumerateFiles(@"C:\Users\Ryan\SkyDrive\code\LegendaryGameStarter\LegendaryGameModel2\GameSets", s_fileMask))
            {
                var doc = XDocument.Load(file);

                var name = doc.Element("Set").Attribute("Name").Value;
                var activeGamePackage = packages.FirstOrDefault(x => x.Name == name);
                if (activeGamePackage == null)
                {
                    ConsoleUtility.WriteLine($"Failed to find matching game package for {file}");
                }

                foreach (var neutralElement in doc.Element("Set").Element("Cards").Elements("Card").Where(x => x?.Attribute("Area").Value == "Neutral"))
                {
                    var request = new CreateNeutralsRequest();
                    request.CreateOptions.Add(CreateOptions.ErrorOnDuplicates);

                    var neutral = new Neutral();
                    neutral.Name          = neutralElement.Attribute("Name").Value;
                    neutral.GamePackageId = activeGamePackage.Id;

                    request.Neutrals.Add(neutral);

                    var reply = await client.CreateNeutralsAsync(request);

                    if (reply.Status.Code != 200)
                    {
                        ConsoleUtility.WriteLine($"Failed to create '{neutral.Name}': {reply.Status.Message}");
                    }

                    result.AddRange(reply.Neutrals);
                }
            }

            return(result);
        }