private async void AssembleActivityGameDetails()
        {
            activityGameDetails.Text = "";
            var activityGame = await gameSvc.GetActivityGameInfo();

            if (activityGame != null && activityGame.Data != null)
            {
                activityGameDetails.Text += $"Activity Name:{activityGame.Data.Name}" + Environment.NewLine;
                activityGameDetails.Text += $"Package Zip:{activityGame.Data.MaterialPacketUrl}" + Environment.NewLine;
                activityGameDetails.Text += $"AuthorizationType:{activityGame.Data.ActivityAuthorizationType}" + Environment.NewLine;
            }
        }