Beispiel #1
0
 void OnClickLeftFunction()
 {
     GM.planet.BeginRotatePlanet(GM.player.currentNodeIndex, GM.player.currentNodeIndex + 1);
     GM.player.ChangePlanetNode(1);
     Debug.Log(GM.player.GetCurrentPlanetNode().index);
     GM.player.UpdateNewNodeEffect();
     GM.AddDaysPassed(1);
     StartCoroutine(WaitForPlanetRotation());
 }