private void cursorOverDungeonTile()
    {
        DungeonTile dungeonTile = Utils.GetObjectUnderCursor <DungeonTile>("DungeonTile");

        if (dungeonTile == null)
        {
            return;
        }

        Creature creature = dungeonTile.GetContainedCreature();

        if (creature != null)
        {
            ShowCreature(creature);
        }
        else
        {
            ShowImage(dungeonTile.GetImage());
        }
    }