private void cursorOverDungeonTile() { DungeonTile dungeonTile = Utils.GetObjectUnderCursor <DungeonTile>("DungeonTile"); if (dungeonTile == null) { return; } Creature creature = dungeonTile.GetContainedCreature(); if (creature != null) { ShowCreature(creature); } else { ShowImage(dungeonTile.GetImage()); } }