Beispiel #1
0
 private void Update()
 {
     characterMovement.MoveUpdate();
     if (!characterStatus.onWall)
     {
         characterInventory.InventoryUpdate();
         characterInput.InputUpdate();
         if (!characterStatus.isBehindCover)
         {
             characterAnimation.UpdateAnimation();
         }
     }
 }
Beispiel #2
0
 void  FixedUpdate()
 {
     characterAnimations.AnimationUpdate();
     characterInput.InputUpdate();
 }
Beispiel #3
0
 public void Update()
 {
     characterBove.MoveUpdate();
     characterAnimation.AnimationUpdate();
     characterInput.InputUpdate();
 }
 void Update()
 {
     charactermovement.MoveUpdate();
     characterAnimation.AnimationUpdate();
     characterInput.InputUpdate();
 }