Beispiel #1
0
    private void Start()
    {
        characterController = GetComponent <CharacterController>();
        aud = GetComponent <AudioSource>();
        Cursor.lockState = CursorLockMode.Locked;

        cameraHandler.Initiolize(this);
        characterMovement.Initiolize(this);
        characterAnimation.Initiolize(this);
        characterReactions.Initiolize(this);
        characterFight.Initiolize(this);
        characterIK.Initiolize(this);
        characterInventory.Initiolize(this);
        characterInput.Initiolize(this);
        characterClimb.Initiolize(this);
        characterStels.Initiolize(this);
        ammoSlider.value = 0;
        Safe();

        StandartStats();
    }