Beispiel #1
0
    private bool OneCarFinished()
    {
        int numCarsFinished = 0;

        for (int i = 0; i < m_Cars.Length; i++)
        {
            Rigidbody   car         = m_Cars[i].m_Instance.GetComponent <Rigidbody>();
            CarMovement carMovement = car.GetComponent <CarMovement>();
            if (carMovement.IsRaceFinished())
            {
                numCarsFinished++;
                Debug.LogError(numCarsFinished);
            }
        }

        return(numCarsFinished >= 1);
    }