public void SetPosition(int x, int y, bool updatePawnPosition) { OnExitCell(X, Y); X = x; Y = y; BattleGrid.SetCharacterAtCell(X, Y, this); if (updatePawnPosition) { UpdatePawnPosition(); } }
public void SetPosition(int x, int y, bool updatePawnPosition) { OnExitCell(X, Y); X = x; Y = y; BattleGrid.SetCharacterAtCell(X, Y, this); if (updatePawnPosition) { UpdatePawnPosition(); } }