Beispiel #1
0
 public void AddItemToSlot(ItemInfo itemInfo)
 {
     for (int i = 0; i < 30; i++)
     {
         if (itemInfoList[i].id == -1)
         {
             GameObject item    = Instantiate(itemPanel, slotsList[i].transform);
             BagItem    bagItem = item.GetComponent <BagItem>();
             bagItem.SetData(itemInfo);
             bagItem.slotsIndex = i;
             itemInfoList[i]    = bagItem.itemInfo;
             break;
         }
     }
 }