public FrameSyncCapability(Generator node) : base(node) { this.frameSyncChangedEvent = new StateChangedEvent(node, OpenNIImporter.xnRegisterToFrameSyncChange, OpenNIImporter.xnUnregisterFromFrameSyncChange); }
public void WaitOneUpdateAll(Generator node) { UInt32 status = OpenNIImporter.xnWaitOneUpdateAll(this.InternalObject, node.InternalObject); WrapperUtils.CheckStatus(status); }
public void StopFrameSyncWith(Generator other) { UInt32 status = OpenNIImporter.xnStopFrameSyncWith(this.InternalObject, other.InternalObject); WrapperUtils.CheckStatus(status); }
public bool IsFrameSyncedWith(Generator other) { return OpenNIImporter.xnIsFrameSyncedWith(this.InternalObject, other.InternalObject); }