/// <summary> /// Set the maximum orientation variance, used when considering possible poses /// </summary> /// <param name="pan_degrees">maximum variance in pan angle</param> /// <param name="tilt_degrees">maximum variance in tilt angle</param> /// <param name="roll_degrees">maximum variance in roll angle</param> public void SetMaximumOrientationVariance( float pan_degrees, float tilt_degrees, float roll_degrees) { robot_geometry.SetMaximumOrientationVariance(pan_degrees, tilt_degrees, roll_degrees); }