private void LoadAndHandle_Texture(uint file) { try { Img = WhDataLoader.LoadTexture(file); SplitImages(); } catch { Img = null; } }
private void LoadAndHandle_ItemVisual(int id) { var data = WhDataLoader.LoadItemVisual(Id); LoadMeta(data); }
private void LoadAndHandle_Meta(string metaPath, int id) { var data = WhDataLoader.LoadMeta(metaPath, id.ToString()); LoadMeta(data); }