示例#1
0
 /// <summary>
 /// Called on a browser audio capture thread when the browser starts streaming
 /// audio.
 /// </summary>
 /// <param name="browser">The browser.</param>
 /// <param name="params">
 /// Contains the audio parameters like sample rate and channel layout.
 /// </param>
 /// <param name="channels">The number of channels.</param>
 /// <remarks>
 /// OnAudioStreamStopped will always be called after OnAudioStreamStarted;
 /// both functions may be called multiple times for the same browser.
 /// </remarks>
 internal protected virtual void OnAudioStreamStarted(CefBrowser browser, CefAudioParameters @params, int channels)
 {
 }
示例#2
0
 protected internal unsafe override void OnAudioStreamStarted(CefBrowser browser, CefAudioParameters @params, int channels)
 {
     _implementation.OnAudioStreamStarted(browser, @params, channels);
 }
示例#3
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 /// <summary>
 /// Called on the UI thread to allow configuration of audio stream parameters.
 /// </summary>
 /// <param name="browser">The browser.</param>
 /// <param name="params">
 /// All members of <paramref name="params"/> can optionally be configured here, but
 /// they are also pre-filled with some sensible defaults.
 /// </param>
 /// <returns>Return true to proceed with audio stream capture, or false to cancel it. </returns>
 internal protected virtual bool GetAudioParameters(CefBrowser browser, ref CefAudioParameters @params)
 {
     return(false);
 }
示例#4
0
 protected internal unsafe override bool GetAudioParameters(CefBrowser browser, ref CefAudioParameters @params)
 {
     return(_implementation.GetAudioParameters(browser, ref @params));
 }