示例#1
0
 public static void Hide()
 {
     #if UNITY_WEBGL && !UNITY_EDITOR
     if (!IsInitialized)
     {
         return;
     }
     WebGLFileUploadManager.Unity_FileUploadManager_Hide();
     #endif
 }
 /// <summary>
 /// Hides the file upload UI.
 /// </summary>
 public static void Hide()
 {
     #if UNITY_WEBGL && !UNITY_EDITOR
     WebGLFileUploadManager.Unity_FileUploadManager_Hide();
     #endif
 }