示例#1
0
        private void LoadSemanticMesh()
        {
            StaticMeshScript.LoadSemanticMesh(
                () =>
            {
                HintText.text = "Loading Objects...";
            },
                () =>
            {
                StaticMeshScript.collisionMesh.SetActive(false);

                HintText.text = "Mesh Loaded!";
                //vivesr_experience_controllerdelegate.gripdelegate += handlegrip_switchmode;
                //switchactionmode(actionmode.semanticobjectcontrol);
            }
                );
        }
示例#2
0
 void LoadSemanticMesh()
 {
     StaticMeshScript.LoadSemanticMesh(LoadSemanticMesh_before, LoadSemanticMesh_done);
 }