示例#1
0
 public GameUpdate(Utility.StateMachine <IGameEntry> machine)
     : base(machine)
 {
     m_nStateID = (int)GameState.Update;
 }
示例#2
0
 public DownloadFile(Utility.StateMachine <IGameEntry> machine)
     : base(machine)
 {
     m_nStateID = (int)GameState.DownLoad;
 }
示例#3
0
 public CopyFile(Utility.StateMachine <IGameEntry> machine)
     : base(machine)
 {
     m_nStateID = (int)GameState.CopyFile;
 }
示例#4
0
 public GameStateBase(Utility.StateMachine <IGameEntry> machine)
 {
     m_Statemachine = machine;
 }