Exemple #1
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 public GameUpdate(Utility.StateMachine <IGameEntry> machine)
     : base(machine)
 {
     m_nStateID = (int)GameState.Update;
 }
Exemple #2
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 public DownloadFile(Utility.StateMachine <IGameEntry> machine)
     : base(machine)
 {
     m_nStateID = (int)GameState.DownLoad;
 }
Exemple #3
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 public CopyFile(Utility.StateMachine <IGameEntry> machine)
     : base(machine)
 {
     m_nStateID = (int)GameState.CopyFile;
 }
Exemple #4
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 public GameStateBase(Utility.StateMachine <IGameEntry> machine)
 {
     m_Statemachine = machine;
 }