// Start is called before the first frame update
 void Start()
 {
     bulletHelper = new BulletHelper();
     target       = GameObject.Find("Target").transform;
 }
示例#2
0
 private void Start()
 {
     bulletHelper = new BulletHelper();
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     bulletHelper = new BulletHelper();
     makeAudio    = new MakeAudioSource();
 }