示例#1
0
 private void FilterSelfSubAreas(List <IntegerRectangle> areas)
 {
     for (int i = areas.Count - 1; i >= 0; i--)
     {
         IntegerRectangle filtered = areas[i];
         for (int j = areas.Count - 1; j >= 0; j--)
         {
             if (i != j)
             {
                 IntegerRectangle area = areas[j];
                 if (filtered.x >= area.x && filtered.y >= area.y && filtered.right <= area.right && filtered.top <= area.top)
                 {
                     DynamicAtlasMgr.S.ReleaseIntegerRectangle(filtered);
                     IntegerRectangle topOfStack = areas.Pop();
                     if (i < areas.Count)
                     {
                         // Move the one on the top to the freed position
                         areas[i] = topOfStack;
                     }
                     break;
                 }
             }
         }
     }
 }
示例#2
0
        private IntegerRectangle InsertArea(int width, int height, out int index)
        {
            IntegerRectangle result   = null;
            IntegerRectangle freeArea = null;
            DynamicAtlasPage page     = null;

            for (int i = 0; i < m_PageList.Count; i++)
            {
                int fIndex = m_PageList[i].GetFreeAreaIndex(width, height, m_Padding);
                if (fIndex >= 0)
                {
                    page     = m_PageList[i];
                    freeArea = page.freeAreasList[fIndex];
                    break;
                }
            }

            if (freeArea == null)
            {
                Debug.LogError("No Free Area----Create New Page");
                page     = CreateNewPage();
                freeArea = page.freeAreasList[0];
            }

            result = DynamicAtlasMgr.S.AllocateIntegerRectangle(freeArea.x, freeArea.y, width, height);
            GenerateNewFreeAreas(result, page);

            page.RemoveFreeArea(freeArea);
            index = page.index;
            return(result);
        }
示例#3
0
        private void OnRenderTexture(string name, Texture2D texture2D)
        {
            if (texture2D == null)
            {
                for (int i = m_GetTextureTaskList.Count - 1; i >= 0; i--)
                {
                    GetTextureData task = m_GetTextureTaskList[i];
                    if (task.name.Equals(name))
                    {
                        if (task.callback != null)
                        {
                            task.callback(null, new Rect(0, 0, 0, 0));
                        }
                    }

                    DynamicAtlasMgr.S.ReleaseGetTextureData(task);
                    m_GetTextureTaskList.RemoveAt(i);
                }

                return;
            }

            int index = 0;
            IntegerRectangle useArea = InsertArea(texture2D.width, texture2D.height, out index);

            // Debug.LogError(name + ":Index:" + index);

            if (useArea == null)
            {
                Debug.LogError("No Area");
                return;
            }

            Rect uv = new Rect((useArea.x), (useArea.y), texture2D.width, texture2D.height);

            m_PageList[index].AddTexture(useArea.x, useArea.y, texture2D);

            SaveTextureData saveTextureData = DynamicAtlasMgr.S.AllocateSaveTextureData();

            saveTextureData.texIndex = index;
            saveTextureData.rect     = uv;
            m_UsingTexture[name]     = saveTextureData;

            for (int i = m_GetTextureTaskList.Count - 1; i >= 0; i--)
            {
                GetTextureData task = m_GetTextureTaskList[i];
                if (task.name.Equals(name))
                {
                    m_UsingTexture[name].referenceCount++;
                    if (task != null)
                    {
                        // Texture2D dstTex = m_Page.texture;//m_Tex2DLst[index];
                        Texture2D dstTex = m_PageList[index].texture;
                        task.callback(dstTex, uv);
                    }
                }
                DynamicAtlasMgr.S.ReleaseGetTextureData(task);
                m_GetTextureTaskList.RemoveAt(i);
            }
        }
示例#4
0
 public IntegerRectangle AllocateIntegerRectangle(int x, int y, int width, int height)
 {
     if (m_IntegerRectangleList.Count > 0)
     {
         IntegerRectangle rectangle = m_IntegerRectangleList.Pop();
         rectangle.x      = x;
         rectangle.y      = y;
         rectangle.width  = width;
         rectangle.height = height;
     }
     return(new IntegerRectangle(x, y, width, height));
 }
示例#5
0
        private void GenerateNewFreeAreas(IntegerRectangle target, DynamicAtlasPage page)
        {
            int x     = target.x;
            int y     = target.y;
            int right = target.right + 1 + m_Padding;
            int top   = target.top + 1 + m_Padding;

            IntegerRectangle targetWithPadding = null;

            if (m_Padding == 0)
            {
                targetWithPadding = target;
            }

            for (int i = page.freeAreasList.Count - 1; i >= 0; i--)
            {
                IntegerRectangle area = page.freeAreasList[i];
                if (!(x >= area.right || right <= area.x || y >= area.top || top <= area.y))
                {
                    if (targetWithPadding == null)
                    {
                        targetWithPadding = DynamicAtlasMgr.S.AllocateIntegerRectangle(target.x, target.y, target.width + m_Padding, target.height + m_Padding);
                    }

                    GenerateDividedAreas(targetWithPadding, area, m_WaitAddNewAreaList);
                    IntegerRectangle topOfStack = page.freeAreasList.Pop();
                    if (i < page.freeAreasList.Count)
                    {
                        // Move the one on the top to the freed position
                        page.freeAreasList[i] = topOfStack;
                    }
                }
            }

            if (targetWithPadding != null && targetWithPadding != target)
            {
                DynamicAtlasMgr.S.ReleaseIntegerRectangle(targetWithPadding);
            }

            FilterSelfSubAreas(m_WaitAddNewAreaList);
            while (m_WaitAddNewAreaList.Count > 0)
            {
                var free = m_WaitAddNewAreaList.Pop();
                page.AddFreeArea(free);
            }

            // if (target.right > m_PackedWidth)
            //     m_PackedWidth = target.right;

            // if (target.top > m_PackedHeight)
            //     m_PackedHeight = target.top;
        }
示例#6
0
        /// <summary>
        /// 搜寻空白区域
        /// </summary>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <returns></returns>
        public int GetFreeAreaIndex(int width, int height, int padding)
        {
            if (width > m_Width || height > m_Height)
            {
                Debug.LogError("To Large Texture for atlas");
                return(-1);
            }

            IntegerRectangle best = DynamicAtlasMgr.S.AllocateIntegerRectangle(m_Width + 1, m_Height + 1, 0, 0);
            int index             = -1;

            int paddedWidth  = width + padding;
            int paddedHeight = height + padding;

            for (int i = m_FreeAreasList.Count - 1; i >= 0; i--)
            {
                IntegerRectangle free = m_FreeAreasList[i];

                // if (free.x < width || free.y < height)
                {
                    if (free.x < best.x && paddedWidth <= free.width && paddedHeight <= free.height)//如果这个Free大小可以容纳目标大小的话
                    {
                        index = i;
                        if ((paddedWidth == free.width && free.width <= free.height && free.right < m_Width) || (paddedHeight == free.height && free.height <= free.width))//如果这个区域正好可以放得下
                        {
                            break;
                        }
                        best = free;
                    }
                    else
                    {
                        // Outside the current packed area, no padding required
                        if (free.x < best.x && width <= free.width && height <= free.height)//如果不算padding距离也可以放得下的话,也可以放进去
                        {
                            index = i;
                            if ((width == free.width && free.width <= free.height && free.right < m_Width) || (height == free.height && free.height <= free.width))
                            {
                                break;
                            }

                            best = free;
                        }
                    }
                }
            }

            return(index);
        }
示例#7
0
        private void GenerateDividedAreas(IntegerRectangle divider, IntegerRectangle area, List <IntegerRectangle> results)
        {
            int count = 0;

            int rightDelta = area.right - divider.right;

            if (rightDelta > 0)
            {
                results.Add(DynamicAtlasMgr.S.AllocateIntegerRectangle(divider.right, area.y, rightDelta, area.height));
                count++;
            }

            int leftDelta = divider.x - area.x;

            if (leftDelta > 0)
            {
                results.Add(DynamicAtlasMgr.S.AllocateIntegerRectangle(area.x, area.y, leftDelta, area.height));
                count++;
            }

            int bottomDelta = area.top - divider.top;

            if (bottomDelta > 0)
            {
                results.Add(DynamicAtlasMgr.S.AllocateIntegerRectangle(area.x, divider.top, area.width, bottomDelta));
                count++;
            }

            int topDelta = divider.y - area.y;

            if (topDelta > 0)
            {
                results.Add(DynamicAtlasMgr.S.AllocateIntegerRectangle(area.x, area.y, area.width, topDelta));
                count++;
            }

            if (count == 0 && (divider.width < area.width || divider.height < area.height))
            {
                // Only touching the area, store the area itself
                results.Add(area);
            }
            else
            {
                DynamicAtlasMgr.S.ReleaseIntegerRectangle(area);
            }
        }
示例#8
0
 public void ReleaseIntegerRectangle(IntegerRectangle rectangle)
 {
     m_IntegerRectangleList.Add(rectangle);
 }
示例#9
0
 public void RemoveFreeArea(IntegerRectangle area)
 {
     DynamicAtlasMgr.S.ReleaseIntegerRectangle(area);
     m_FreeAreasList.Remove(area);
 }
示例#10
0
 public void AddFreeArea(IntegerRectangle area)
 {
     m_FreeAreasList.Add(area);
 }