// Start is called before the first frame update
 void Start()
 {
     bulletHelper = new BulletHelper();
     target       = GameObject.Find("Target").transform;
 }
Ejemplo n.º 2
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 private void Start()
 {
     bulletHelper = new BulletHelper();
 }
Ejemplo n.º 3
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 // Use this for initialization
 void Start()
 {
     bulletHelper = new BulletHelper();
     makeAudio    = new MakeAudioSource();
 }