示例#1
0
 static public int StopPeriodicBadgeUpdate(IntPtr l)
 {
     try {
         UnityEngine.WSA.Tile self = (UnityEngine.WSA.Tile)checkSelf(l);
         self.StopPeriodicBadgeUpdate();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#2
0
 public void StopPeriodicBadgeUpdate()
 {
     Tile.StopPeriodicBadgeUpdate(this.m_TileId);
 }