public static Tile[] GetSecondaries() { string[] allSecondaryTiles = Tile.GetAllSecondaryTiles(); Tile[] array = new Tile[allSecondaryTiles.Length]; for (int i = 0; i < allSecondaryTiles.Length; i++) { array[i] = new Tile(allSecondaryTiles[i]); } return(array); }
/// <summary> /// <para>Gets all secondary tiles.</para> /// </summary> /// <returns> /// <para>An array of Tile objects.</para> /// </returns> public static Tile[] GetSecondaries() { string[] allSecondaryTiles = Tile.GetAllSecondaryTiles(); Tile[] tileArray = new Tile[allSecondaryTiles.Length]; for (int index = 0; index < allSecondaryTiles.Length; ++index) { tileArray[index] = new Tile(allSecondaryTiles[index]); } return(tileArray); }