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C# (CSharp) UnityEngine.Experimental.Director Playables.InternalDestroy示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEngine.Experimental.Director
类/类型:
Playables
方法/功能:
InternalDestroy
hotexamples.com的示例:
1
C# (CSharp) UnityEngine.Experimental.Director Playables.InternalDestroy - 已找到1个示例
。这些是从开源项目中提取的最受好评的
UnityEngine.Experimental.Director.Playables.InternalDestroy
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Equals(10)
GetOutputValidated(3)
GetInputValidated(3)
CheckInputBounds(3)
IsValid(3)
GetInputWeightValidated(3)
CastToInternal(2)
SetInputWeightValidated(2)
EndIgnoreAllocationTracker(1)
DisconnectInternal(1)
GetTypeOfInternal(1)
INTERNAL_CALL_ConnectInternal(1)
INTERNAL_CALL_DisconnectInternal(1)
INTERNAL_CALL_InternalDestroy(1)
INTERNAL_CALL_SetPlayableDeleteOnDisconnect(1)
InternalDestroy(1)
ConnectInternal(1)
BeginIgnoreAllocationTracker(1)
常用方法
Equals (10)
GetOutputValidated (3)
GetInputValidated (3)
CheckInputBounds (3)
IsValid (3)
GetInputWeightValidated (3)
CastToInternal (2)
SetInputWeightValidated (2)
EndIgnoreAllocationTracker (1)
DisconnectInternal (1)
常用方法
GetTypeOfInternal (1)
INTERNAL_CALL_ConnectInternal (1)
INTERNAL_CALL_DisconnectInternal (1)
INTERNAL_CALL_InternalDestroy (1)
INTERNAL_CALL_SetPlayableDeleteOnDisconnect (1)
InternalDestroy (1)
ConnectInternal (1)
BeginIgnoreAllocationTracker (1)
InternalDestroy()
static
private
method
static
private
InternalDestroy
(
Playable
&
playable
) :
void
playable
Playable
return
void
Playables Class Documentation
示例#1
0
显示文件
文件:
Playable.cs
项目:
lsx6244413/UnityDecomplie
public void Destroy() { Playables.InternalDestroy(ref this); }