private CastToInternal ( |
||
castType | ||
handle | ||
version | int | |
return | object |
public T CastTo <T>() where T : struct { return((T)((object)Playables.CastToInternal(typeof(T), this.m_Handle, this.m_Version))); }
public T CastTo <T>() where T : struct => ((T)Playables.CastToInternal(typeof(T), this.m_Handle, this.m_Version));