void OnInspectorUpdate() { if (m_ListArea != null && AssetPreview.HasAnyNewPreviewTexturesAvailable(m_ListArea.GetAssetPreviewManagerID())) { Repaint(); } }
private void OnInspectorUpdate() { if ((this.m_ListArea != null) && AssetPreview.HasAnyNewPreviewTexturesAvailable(this.m_ListArea.GetAssetPreviewManagerID())) { base.Repaint(); } }
private void OnInspectorUpdate() { if (this.m_ListArea == null || !AssetPreview.HasAnyNewPreviewTexturesAvailable(this.m_ListArea.GetAssetPreviewManagerID())) { return; } this.Repaint(); }
internal static bool HasAnyNewPreviewTexturesAvailable() { return(AssetPreview.HasAnyNewPreviewTexturesAvailable(0)); }