HasAnyNewPreviewTexturesAvailable() static private method

static private HasAnyNewPreviewTexturesAvailable ( ) : bool
return bool
 void OnInspectorUpdate()
 {
     if (m_ListArea != null && AssetPreview.HasAnyNewPreviewTexturesAvailable(m_ListArea.GetAssetPreviewManagerID()))
     {
         Repaint();
     }
 }
Beispiel #2
0
 private void OnInspectorUpdate()
 {
     if ((this.m_ListArea != null) && AssetPreview.HasAnyNewPreviewTexturesAvailable(this.m_ListArea.GetAssetPreviewManagerID()))
     {
         base.Repaint();
     }
 }
 private void OnInspectorUpdate()
 {
     if (this.m_ListArea == null || !AssetPreview.HasAnyNewPreviewTexturesAvailable(this.m_ListArea.GetAssetPreviewManagerID()))
     {
         return;
     }
     this.Repaint();
 }
 internal static bool HasAnyNewPreviewTexturesAvailable()
 {
     return(AssetPreview.HasAnyNewPreviewTexturesAvailable(0));
 }