GUIContent GetContentForOutput(PlayableBinding binding, UnityEngine.Object source) { m_BindingContent.text = binding.streamName; m_BindingContent.tooltip = (source == null) ? Styles.NoBindingsContent.text : string.Empty; m_BindingContent.image = AssetPreview.GetMiniTypeThumbnail(binding.outputTargetType) ?? m_DefaultScriptContentTexture; return(m_BindingContent); }
public TypeSelection(string typeName, Object[] objects) { this.objects = objects; object[] objArray1 = new object[] { objects.Length, " ", ObjectNames.NicifyVariableName(typeName), (objects.Length <= 1) ? string.Empty : "s" }; this.label = new GUIContent(string.Concat(objArray1)); this.label.image = AssetPreview.GetMiniTypeThumbnail(objects[0]); }
public TypeSelection(string typeName, Object[] objects) { System.Diagnostics.Debug.Assert(objects != null || objects.Length >= 1); this.objects = objects; label = new GUIContent(objects.Length + " " + ObjectNames.NicifyVariableName(typeName) + (objects.Length > 1 ? "s" : "")); label.image = AssetPreview.GetMiniTypeThumbnail(objects[0]); }
private void BindingInspector(SerializedProperty bindingProperty, PlayableBinding binding) { if (!(binding.sourceObject == null)) { UnityEngine.Object objectReferenceValue = bindingProperty.objectReferenceValue; if (binding.streamType == DataStreamType.Audio) { this.m_AudioContent.text = binding.streamName; this.m_AudioContent.tooltip = ((!(objectReferenceValue == null)) ? string.Empty : DirectorEditor.Styles.NoBindingsContent.text); DirectorEditor.PropertyFieldAsObject(bindingProperty, this.m_AudioContent, typeof(AudioSource), false, false); } else if (binding.streamType == DataStreamType.Animation) { this.m_AnimatorContent.text = binding.streamName; this.m_AnimatorContent.tooltip = ((!(objectReferenceValue is GameObject)) ? string.Empty : DirectorEditor.Styles.NoBindingsContent.text); DirectorEditor.PropertyFieldAsObject(bindingProperty, this.m_AnimatorContent, typeof(Animator), true, true); } else if (binding.streamType == DataStreamType.None) { this.m_ScriptContent.text = binding.streamName; this.m_ScriptContent.tooltip = ((!(objectReferenceValue == null)) ? string.Empty : DirectorEditor.Styles.NoBindingsContent.text); this.m_ScriptContent.image = (AssetPreview.GetMiniTypeThumbnail(binding.sourceBindingType) ?? this.m_DefaultScriptContentTexture); if (binding.sourceBindingType != null && typeof(UnityEngine.Object).IsAssignableFrom(binding.sourceBindingType)) { DirectorEditor.PropertyFieldAsObject(bindingProperty, this.m_ScriptContent, binding.sourceBindingType, true, false); } } } }
public static Type SearchBar(params Type[] types) { if (s_NoneButtonContent == null) { s_NoneButtonContent = EditorGUIUtility.IconContent("sv_icon_none"); s_NoneButtonContent.text = "None"; } if (s_FocusType != null && (s_HierarchyWindow == null || s_HierarchyWindow.m_SearchFilter != "t:" + s_FocusType.Name)) { s_FocusType = null; } GUILayout.Label("Scene Filter:"); EditorGUILayout.BeginHorizontal(); { GUIContent label = EditorGUIUtility.TempContent( "All", AssetPreview.GetMiniTypeThumbnail(typeof(GameObject))); if (TypeButton(label, s_FocusType == null, styles.typeButton)) { SceneModeUtility.SearchForType(null); } } for (int i = 0; i < types.Length; i++) { Type type = types[i]; Texture2D icon = null; if (type == typeof(Renderer)) { icon = EditorGUIUtility.IconContent("MeshRenderer Icon").image as Texture2D; } else if (type == typeof(Terrain)) { icon = EditorGUIUtility.IconContent("Terrain Icon").image as Texture2D; } else { icon = AssetPreview.GetMiniTypeThumbnail(type); } string name = ObjectNames.NicifyVariableName(type.Name) + "s"; GUIContent label = EditorGUIUtility.TempContent(name, icon); if (TypeButton(label, type == s_FocusType, styles.typeButton)) { SceneModeUtility.SearchForType(type); } } GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); return(s_FocusType); }
public TypeSelection(string typeName, UnityEngine.Object[] objects) { this.objects = objects; this.label = new GUIContent(string.Concat(new object[] { objects.Length, " ", ObjectNames.NicifyVariableName(typeName), (objects.Length <= 1) ? "" : "s" })); this.label.image = AssetPreview.GetMiniTypeThumbnail(objects[0]); }
protected override void OnHeaderGUI() { EditorGUILayout.BeginHorizontal(EditorStyles.inspectorBig); Texture2D icon = AssetPreview.GetMiniTypeThumbnail(typeof(Grid)); GUILayout.Label(icon, GUILayout.Width(iconSize), GUILayout.Height(iconSize)); EditorGUILayout.BeginVertical(); GUILayout.Label(Styles.gridSelectionLabel); GridSelection.position = EditorGUILayout.BoundsIntField(GUIContent.none, GridSelection.position); EditorGUILayout.EndVertical(); EditorGUILayout.EndHorizontal(); DrawHeaderHelpAndSettingsGUI(GUILayoutUtility.GetLastRect()); }
public void OnEnable() { this.m_PlayableAsset = base.serializedObject.FindProperty("m_PlayableAsset"); this.m_InitialState = base.serializedObject.FindProperty("m_InitialState"); this.m_WrapMode = base.serializedObject.FindProperty("m_WrapMode"); this.m_UpdateMethod = base.serializedObject.FindProperty("m_DirectorUpdateMode"); this.m_InitialTime = base.serializedObject.FindProperty("m_InitialTime"); this.m_SceneBindings = base.serializedObject.FindProperty("m_SceneBindings"); this.m_AnimatorContent = new GUIContent(AssetPreview.GetMiniTypeThumbnail(typeof(Animator))); this.m_AudioContent = new GUIContent(AssetPreview.GetMiniTypeThumbnail(typeof(AudioSource))); this.m_ScriptContent = new GUIContent(EditorGUIUtility.LoadIcon("ScriptableObject Icon")); this.m_DefaultScriptContentTexture = this.m_ScriptContent.image; }
public TypeSelection(string typeName, Object[] objects) { System.Diagnostics.Debug.Assert(objects != null && objects.Length >= 1); this.objects = objects; label = new GUIContent(objects.Length + " " + ObjectNames.NicifyVariableName(typeName) + (objects.Length > 1 ? "s" : "")); if (objects[0] is GameObject) { label.image = EditorUtility.IsPersistent(objects[0]) ? PrefabUtility.GameObjectStyles.prefabIcon : PrefabUtility.GameObjectStyles.gameObjectIcon; } else { label.image = AssetPreview.GetMiniTypeThumbnail(objects[0]); } }
public void OnEnable() { m_PlayableAsset = serializedObject.FindProperty("m_PlayableAsset"); m_InitialState = serializedObject.FindProperty("m_InitialState"); m_WrapMode = serializedObject.FindProperty("m_WrapMode"); m_UpdateMethod = serializedObject.FindProperty("m_DirectorUpdateMode"); m_InitialTime = serializedObject.FindProperty("m_InitialTime"); m_SceneBindings = serializedObject.FindProperty("m_SceneBindings"); m_AnimatorContent = new GUIContent(AssetPreview.GetMiniTypeThumbnail(typeof(Animator))); m_AudioContent = new GUIContent(AssetPreview.GetMiniTypeThumbnail(typeof(AudioSource))); m_VideoContent = new GUIContent(AssetPreview.GetMiniTypeThumbnail(typeof(RenderTexture))); m_ScriptContent = new GUIContent(EditorGUIUtility.FindTexture(typeof(ScriptableObject))); m_DefaultScriptContentTexture = m_ScriptContent.image; }
protected override void OnHeaderGUI() { EditorGUILayout.BeginHorizontal(GridSelectionEditor.Styles.header, new GUILayoutOption[0]); Texture2D miniTypeThumbnail = AssetPreview.GetMiniTypeThumbnail(typeof(Grid)); GUILayout.Label(miniTypeThumbnail, new GUILayoutOption[] { GUILayout.Width(32f), GUILayout.Height(32f) }); EditorGUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.Label(GridSelectionEditor.Styles.gridSelectionLabel, new GUILayoutOption[0]); GridSelection.position = EditorGUILayout.BoundsIntField(GUIContent.none, GridSelection.position, new GUILayoutOption[0]); EditorGUILayout.EndVertical(); EditorGUILayout.EndHorizontal(); this.DrawHeaderHelpAndSettingsGUI(GUILayoutUtility.GetLastRect()); }
public static GUIContent ObjectContent(UnityEngine.Object obj, Type type) { if (obj) { if (obj is AudioMixerGroup) { EditorGUIUtility.s_ObjectContent.text = obj.name + " (" + ((AudioMixerGroup)obj).audioMixer.name + ")"; } else { if (obj is AudioMixerSnapshot) { EditorGUIUtility.s_ObjectContent.text = obj.name + " (" + ((AudioMixerSnapshot)obj).audioMixer.name + ")"; } else { EditorGUIUtility.s_ObjectContent.text = obj.name; } } EditorGUIUtility.s_ObjectContent.image = AssetPreview.GetMiniThumbnail(obj); } else { string arg; if (type == null) { arg = "<no type>"; } else { if (type.Namespace != null) { arg = type.ToString().Substring(type.Namespace.ToString().Length + 1); } else { arg = type.ToString(); } } EditorGUIUtility.s_ObjectContent.text = string.Format("None ({0})", arg); EditorGUIUtility.s_ObjectContent.image = AssetPreview.GetMiniTypeThumbnail(type); } return(EditorGUIUtility.s_ObjectContent); }
public static GUIContent ObjectContent(UnityEngine.Object obj, Type type) { if (obj) { EditorGUIUtility.s_ObjectContent.text = EditorGUIUtility.GetObjectNameWithInfo(obj); EditorGUIUtility.s_ObjectContent.image = AssetPreview.GetMiniThumbnail(obj); } else if (type != null) { EditorGUIUtility.s_ObjectContent.text = EditorGUIUtility.GetTypeNameWithInfo(type.Name); EditorGUIUtility.s_ObjectContent.image = AssetPreview.GetMiniTypeThumbnail(type); } else { EditorGUIUtility.s_ObjectContent.text = "<no type>"; EditorGUIUtility.s_ObjectContent.image = null; } return(EditorGUIUtility.s_ObjectContent); }
public static System.Type SearchBar(params System.Type[] types) { if (s_NoneButtonContent == null) { s_NoneButtonContent = EditorGUIUtility.IconContent("sv_icon_none"); s_NoneButtonContent.text = "None"; } if ((s_FocusType != null) && ((s_HierarchyWindow == null) || (s_HierarchyWindow.m_SearchFilter != ("t:" + s_FocusType.Name)))) { s_FocusType = null; } GUILayout.Label("Scene Filter:", new GUILayoutOption[0]); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); if (TypeButton(EditorGUIUtility.TempContent("All", AssetPreview.GetMiniTypeThumbnail(typeof(GameObject))), s_FocusType == null, styles.typeButton)) { SearchForType(null); } for (int i = 0; i < types.Length; i++) { System.Type type = types[i]; Texture2D image = null; if (type == typeof(Renderer)) { image = EditorGUIUtility.IconContent("MeshRenderer Icon").image as Texture2D; } else if (type == typeof(Terrain)) { image = EditorGUIUtility.IconContent("Terrain Icon").image as Texture2D; } else { image = AssetPreview.GetMiniTypeThumbnail(type); } if (TypeButton(EditorGUIUtility.TempContent(ObjectNames.NicifyVariableName(type.Name) + "s", image), type == s_FocusType, styles.typeButton)) { SearchForType(type); } } GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); return(s_FocusType); }
private void BindingInspector(SerializedProperty bindingProperty, PlayableBinding binding) { if (binding.sourceObject == null) { return; } var source = bindingProperty.objectReferenceValue; if (binding.streamType == DataStreamType.Audio) { m_AudioContent.text = binding.streamName; m_AudioContent.tooltip = source == null ? Styles.NoBindingsContent.text : string.Empty; PropertyFieldAsObject(bindingProperty, m_AudioContent, typeof(AudioSource), true); } else if (binding.streamType == DataStreamType.Animation) { m_AnimatorContent.text = binding.streamName; m_AnimatorContent.tooltip = source is GameObject ? Styles.NoBindingsContent.text : string.Empty; PropertyFieldAsObject(bindingProperty, m_AnimatorContent, typeof(Animator), true, true); } if (binding.streamType == DataStreamType.Texture) { m_VideoContent.text = binding.streamName; m_VideoContent.tooltip = source == null ? Styles.NoBindingsContent.text : string.Empty; PropertyFieldAsObject(bindingProperty, m_VideoContent, typeof(RenderTexture), false); } else if (binding.streamType == DataStreamType.None) { m_ScriptContent.text = binding.streamName; m_ScriptContent.tooltip = source == null ? Styles.NoBindingsContent.text : string.Empty; m_ScriptContent.image = AssetPreview.GetMiniTypeThumbnail(binding.sourceBindingType) ?? m_DefaultScriptContentTexture; if (binding.sourceBindingType != null && typeof(UnityEngine.Object).IsAssignableFrom(binding.sourceBindingType)) { PropertyFieldAsObject(bindingProperty, m_ScriptContent, binding.sourceBindingType, true); } } }
public static GUIContent ObjectContent(Object obj, Type type) { if (obj != null) { if (obj is AudioMixerGroup) { s_ObjectContent.text = obj.name + " (" + ((AudioMixerGroup)obj).audioMixer.name + ")"; } else if (obj is AudioMixerSnapshot) { s_ObjectContent.text = obj.name + " (" + ((AudioMixerSnapshot)obj).audioMixer.name + ")"; } else { s_ObjectContent.text = obj.name; } s_ObjectContent.image = AssetPreview.GetMiniThumbnail(obj); } else { string str; if (type == null) { str = "<no type>"; } else if (type.Namespace != null) { str = type.ToString().Substring(type.Namespace.ToString().Length + 1); } else { str = type.ToString(); } s_ObjectContent.text = string.Format("None ({0})", str); s_ObjectContent.image = AssetPreview.GetMiniTypeThumbnail(type); } return(s_ObjectContent); }
internal static Rect DrawHeaderGUI(Editor editor, string header, float leftMargin) { GUILayout.BeginHorizontal(BaseStyles.inspectorBig); GUILayout.Space(kImageSectionWidth - 6); GUILayout.BeginVertical(); GUILayout.Space(k_HeaderHeight); GUILayout.BeginHorizontal(); if (leftMargin > 0f) { GUILayout.Space(leftMargin); } if (editor) { editor.OnHeaderControlsGUI(); } else { EditorGUILayout.GetControlRect(); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.EndHorizontal(); Rect fullRect = GUILayoutUtility.GetLastRect(); // Content rect Rect r = new Rect(fullRect.x + leftMargin, fullRect.y, fullRect.width - leftMargin, fullRect.height); // Icon Rect iconRect = new Rect(r.x + 6, r.y + 6, 32, 32); if (editor) { editor.OnHeaderIconGUI(iconRect); } else { GUI.Label(iconRect, AssetPreview.GetMiniTypeThumbnail(typeof(UnityObject)), BaseStyles.centerStyle); } if (editor) { editor.DrawPostIconContent(iconRect); } // Help and Settings Rect titleRect; if (editor) { Rect helpAndSettingsRect = editor.DrawHeaderHelpAndSettingsGUI(r); float rectX = r.x + kImageSectionWidth; titleRect = new Rect(rectX, r.y + 6, (helpAndSettingsRect.x - rectX) - 4, 16); } else { titleRect = new Rect(r.x + kImageSectionWidth, r.y + 6, r.width - kImageSectionWidth, 16); } // Title if (editor) { editor.OnHeaderTitleGUI(titleRect, header); } else { GUI.Label(titleRect, header, EditorStyles.largeLabel); } // Context Menu Event evt = Event.current; if (editor != null && evt.type == EventType.MouseDown && evt.button == 1 && r.Contains(evt.mousePosition)) { EditorUtility.DisplayObjectContextMenu(new Rect(evt.mousePosition.x, evt.mousePosition.y, 0, 0), editor.targets, 0); evt.Use(); } return(fullRect); }
public static System.Type SearchBar(params System.Type[] types) { if (SceneModeUtility.s_NoneButtonContent == null) { SceneModeUtility.s_NoneButtonContent = EditorGUIUtility.IconContent("sv_icon_none"); SceneModeUtility.s_NoneButtonContent.text = "None"; } if (SceneModeUtility.s_FocusType != null && ((UnityEngine.Object)SceneModeUtility.s_HierarchyWindow == (UnityEngine.Object)null || SceneModeUtility.s_HierarchyWindow.m_SearchFilter != "t:" + SceneModeUtility.s_FocusType.Name)) { SceneModeUtility.s_FocusType = (System.Type)null; } GUILayout.Label("Scene Filter:"); EditorGUILayout.BeginHorizontal(); if (SceneModeUtility.TypeButton(EditorGUIUtility.TempContent("All", (Texture)AssetPreview.GetMiniTypeThumbnail(typeof(GameObject))), SceneModeUtility.s_FocusType == null, SceneModeUtility.styles.typeButton)) { SceneModeUtility.SearchForType((System.Type)null); } for (int index = 0; index < types.Length; ++index) { System.Type type = types[index]; Texture2D texture2D = type != typeof(Renderer) ? (type != typeof(Terrain) ? AssetPreview.GetMiniTypeThumbnail(type) : EditorGUIUtility.IconContent("Terrain Icon").image as Texture2D) : EditorGUIUtility.IconContent("MeshRenderer Icon").image as Texture2D; if (SceneModeUtility.TypeButton(EditorGUIUtility.TempContent(ObjectNames.NicifyVariableName(type.Name) + "s", (Texture)texture2D), type == SceneModeUtility.s_FocusType, SceneModeUtility.styles.typeButton)) { SceneModeUtility.SearchForType(type); } } GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); return(SceneModeUtility.s_FocusType); }
internal static Rect DrawHeaderGUI(Editor editor, string header, float leftMargin) { if (Editor.s_Styles == null) { Editor.s_Styles = new Editor.Styles(); } GUILayout.BeginHorizontal(Editor.s_Styles.inspectorBig, new GUILayoutOption[0]); GUILayout.Space(38f); GUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.Space(19f); GUILayout.BeginHorizontal(new GUILayoutOption[0]); if (leftMargin > 0f) { GUILayout.Space(leftMargin); } if (editor) { editor.OnHeaderControlsGUI(); } else { EditorGUILayout.GetControlRect(new GUILayoutOption[0]); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.EndHorizontal(); Rect lastRect = GUILayoutUtility.GetLastRect(); Rect r = new Rect(lastRect.x + leftMargin, lastRect.y, lastRect.width - leftMargin, lastRect.height); Rect rect = new Rect(r.x + 6f, r.y + 6f, 32f, 32f); if (editor) { editor.OnHeaderIconGUI(rect); } else { GUI.Label(rect, AssetPreview.GetMiniTypeThumbnail(typeof(UnityEngine.Object)), Editor.s_Styles.centerStyle); } if (editor) { editor.DrawPostIconContent(rect); } Rect rect2 = new Rect(r.x + 44f, r.y + 6f, r.width - 44f - 38f - 4f, 16f); if (editor) { editor.OnHeaderTitleGUI(rect2, header); } else { GUI.Label(rect2, header, EditorStyles.largeLabel); } if (editor) { editor.DrawHeaderHelpAndSettingsGUI(r); } Event current = Event.current; if (editor != null && current.type == EventType.MouseDown && current.button == 1 && r.Contains(current.mousePosition)) { EditorUtility.DisplayObjectContextMenu(new Rect(current.mousePosition.x, current.mousePosition.y, 0f, 0f), editor.targets, 0); current.Use(); } return(lastRect); }
public TypeSelection(string typeName, UnityEngine.Object[] objects) { this.objects = objects; this.label = new GUIContent(objects.Length.ToString() + " " + ObjectNames.NicifyVariableName(typeName) + (objects.Length <= 1 ? string.Empty : "s")); this.label.image = (Texture)AssetPreview.GetMiniTypeThumbnail(objects[0]); }