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C# (CSharp) Unity.FPS.AI EnemyController示例
编程语言:
C# (CSharp)
命名空间/包名称:
Unity.FPS.AI
类/类型:
EnemyController
hotexamples.com的示例:
1
C# (CSharp) Unity.FPS.AI EnemyController - 已找到1个示例
。这些是从开源项目中提取的最受好评的
Unity.FPS.AI.EnemyController
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
TryAtack(2)
GetCurrentWeapon(1)
GetDestinationOnPath(1)
OrientTowards(1)
OrientWeaponsTowards(1)
SetNavDestination(1)
SetPathDestinationToClosestNode(1)
UpdatePathDestination(1)
常用方法
TryAtack (2)
GetCurrentWeapon (1)
GetDestinationOnPath (1)
OrientTowards (1)
OrientWeaponsTowards (1)
SetNavDestination (1)
SetPathDestinationToClosestNode (1)
UpdatePathDestination (1)
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示例#1
0
显示文件
public void RegisterEnemy(EnemyController enemy) { Enemies.Add(enemy); NumberOfEnemiesTotal++; }