/// <summary> /// process the Pick Up action /// </summary> private void PickUpAction() { // // display a list of traveler objects in space-time location and get a player choice // int travelerObjectToPickUpId = _gameConsoleView.DisplayGetTravelerObjectToPickUp(); // // add the traveler object to traveler's inventory // if (travelerObjectToPickUpId != 0) { // // get the game object from the universe // TravelerObject travelerObject = _gameUniverse.GetGameObjectById(travelerObjectToPickUpId) as TravelerObject; // // note: traveler object is added to list and the space-time location is set to 0 // _gameTraveler.Inventory.Add(travelerObject); travelerObject.SpaceTimeLocationId = 0; // // display confirmation message // _gameConsoleView.DisplayConfirmTravelerObjectAddedToInventory(travelerObject); } }
private void PickUpAction() { // // display a list of traveler objects in space-time location and get a player choice // int travelerObjectToPickUpId = _gameConsoleView.DisplayGetTravelerObjectsToPickUp(); // // add the traveler object to traveler's inventory // if (travelerObjectToPickUpId != 0) { // // get the game object from the universe // TravelerObject travelerObject = _gameUniverse.GetGameObjectById(travelerObjectToPickUpId) as TravelerObject; // // note: traveler object is added to list and space-time location is set to 0 _gameTraveler.Inventory.Add(travelerObject); travelerObject.SpaceTimeLocationId = 0; _gameTraveler.ExperiencePoints += travelerObject.ExperiencePoints; if (travelerObject.Id == 11 && _gameTraveler.Inventory.Contains(_gameUniverse.GetGameObjectById(12)) || travelerObject.Id == 12 && _gameTraveler.Inventory.Contains(_gameUniverse.GetGameObjectById(11))) { _gameTraveler.Lives += 1; _gameConsoleView.DisplayGamePlayScreen("Pick Up Game Object", Text.HeartStonesFound(travelerObject), ActionMenu.MainMenu, ""); } else if (travelerObject.Id == 13) { _gameTraveler.Health -= 30; _gameConsoleView.DisplayGamePlayScreen("Pick Up Game Object", Text.RadiarionFound(travelerObject), ActionMenu.MainMenu, ""); } else if (travelerObject.Id == 14) { _gameTraveler.Lives -= 1; _gameTraveler.Inventory.Remove(travelerObject); _gameTraveler.SpaceTimeLocationID = -1; _gameConsoleView.DisplayGamePlayScreen("Pick Up Game Object", Text.BombFound(travelerObject), ActionMenu.MainMenu, ""); } else if (travelerObject.Id == 15) { int newId; int currentId = _currentLocation.SpaceTimeLocationID; do { newId = _gameConsoleView.GetRandomNumber(); _gameTraveler.SpaceTimeLocationID = newId; _currentLocation = _gameUniverse.GetSpaceTimeLocationById(_gameTraveler.SpaceTimeLocationID); } while (newId == currentId); _gameConsoleView.DisplayGamePlayScreen("Pick Up Game Object", Text.Transporter(travelerObject, _currentLocation), ActionMenu.MainMenu, ""); } else { _gameConsoleView.DisplayConfirmTravelerObjectAddedToInventory(travelerObject); } } }