private void window_Loaded(object sender, RoutedEventArgs e) { Grid2.Children.Add(tetris.CreateGrid()); Grid2.Children.Add(tetris.CreateRod(126, 22, 0, 0, 4, 620)); Grid2.Children.Add(tetris.CreateRod(450, 22, 0, 0, 4, 620)); Grid2.Children.Add(tetris.CreateRod(126, 17, 0, 0, 328, 5)); Grid2.Children.Add(tetris.CreateRod(126, 642, 0, 0, 328, 5)); // Grid çubuk görseli Grid2.Children.Add(tetris.CreateNextImage()); normalDown.Interval = TimeSpan.FromMilliseconds(düsmehizi); normalDown.Start(); normalDown.Tick += new EventHandler(normalDown_Tick); speedDown.Interval = TimeSpan.FromMilliseconds(düsmehizi - 50); speedDown.Stop(); speedDown.Tick += new EventHandler(speedDown_Tick); }