public MainWindow() { InitializeComponent(); int[][,] styles = { new int[2, 2] { { 1, 1 }, { 1, 1 } }, new int[1, 4]{ { 1, 1, 1, 1 } }, new int[2, 3]{ { 0,0, 1 }, { 1, 1, 1 } }, new int[2, 3]{ { 1,0, 0 }, { 1, 1, 1 } }, new int[2, 3]{ { 0,1, 0 }, { 1, 1, 1 } } }; var game = new TetrisGame(Square.Styles(styles), new TimerEngine()); game.AddDisplay(this); _controller = new Controller(); game.SetController(_controller); game.Start(); }